ae2f_docs
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Macros | |
#define | ae2f_MAC() |
delta to delta | |
#define | CAST(t, x) |
#define | CL_Q_CVRT(x) |
ae2f_MAC | ( | ) |
delta to delta
Make slp with OpenCL compute shader.
r_handle | must be destroyed by free(). |
i_second_raw | must be guaranteed to be a raw stirng. |
The shader itself is incomplete.
For using it you will need to define three macros as function.
Below is the required snippet.
#define ACT(const ae2f_float_t) -> ae2f_float_t
#define ACT_DERIV(const ae2f_float_t) -> ae2f_float_t
#define LOSS_DERIV(
ae2f_float_t* retval
const ae2f_float_t* const out
, const ae2f_float_t* const out_desired
, const size_t index
, const size_t length_out_goal
);
vkcldeclaration | |
vkcldefinition |
Quick version, not precise.